Talk:RetroGirl/Gun
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Revision as of 06:39, 16 March 2011 by Skilgannon (talk | contribs) (a bit of congrats in order =) - i was so curious i forgot...)
Awesome concept - and probably one of the better uses for a high-speed gun testing scheme as well. I see you've given values for HOT, your static decision tree and Diamond's gun, but how about a few other common ones like circular, linear, random-linear etc? I'd be curious to see where DrussGT's 'fire linear before there are waves' technique holds up. --Skilgannon 05:33, 16 March 2011 (UTC)