TassieDevils
- Sub-pages:
- Version History
TassieDevils | |
Author(s) | Wompi |
Extends | AdvancedRobot |
Targeting | Circular Targeting |
Movement | Minimum Risk Antigrav Oscillating |
Released | June 2012 |
Current Rating | rank 8 |
Current Version | 1.4 |
Code License | RWPCL |
Download |
Background Information
- What's special about it?
Well, it is right now the only team that can handle the LunarTwins and every other close combat team very well. It is not quite good against the more advanced teams but it has a good base. It's heavily based on team spirit - share, defend and sacrifice.
- How competitive is it?
Right now only against close combat teams.
Strategy
- How does it move?
It moves exactly like Wallaby, just a little bit tweaked to the smaller battlefield. So MinimumRisk combined with Antigravity and Oscillating. The team member have a team force for avoiding collision and standing in fire direction. The team has also a very basic Antigravity team bullet dodge behavior. The leader can call for help and the minion can sacrifice himself.
- How does it fire?
Again heavily based on Wallaby. Precise Circular Gun (maybe it is PlayItForward idk) with wall backtracking and some other little goodies.
- How does the strategy differ in 2v2, 2v1, 1v2, and/or 1v1?
-- todo --
- How does it select a target to attack/avoid?
Because every team member scans his own target and gives the information to the opposite member every tassie can shoot blind at every target (mostly nearest). In certain combat situations can every team member point at some target he wants to be attacked. Otherwise it targets the nearest enemy.
- What does it save between rounds and matches?
Between matches nothing
Between rounds only static variables just to save code size everything gets a reset on battle start.
Additional Information
- Where did you get the name?
Well obviously from the Tasmanian Devils. There not much anymore around and they are quite cute animals - so why not :).
- Can I use your code?
Sure it's open source RWPCL.
- What's next for your robot?
- Lots of things to do indeed
- Fist thing will be the enhancement of the team functions
- Second something to deal with the other teams - i guess i could just go close combat with the other teams because they have very bad scores against those teams. But i don't really like this. It would be cooler to beat them with team spirit i guess.
- The gun ... buahhhh
- The radar works very well but is horrible coded
- Most of its current state reminds more on a rule base than a good program ... this should be fixed soon
- Little tweaks to the movement could also not hurt
- Does it have any White Whales?
Well yes, the team that bugs me most is bvh.two.Valkiries 0.44tmk3b and i have no clue what it makes so strong against the Tassies. I think they have the right movement against my lousy gun.
I hope it is clear that i don't like the bot but always like the Robocoder behind it.
- What other robot(s) is it based on?
Most of it's stuff is taken from Wallaby.