User:Chase-san/Roboflight
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Roboflight is a programming game planned as a spiritual successor to robocode. The name might change once it gets further along.
From Demo 20130214
http://i.minus.com/iyS8vO2B5D1BR.gif
This is the second draft of roboflight. Everything is up in the air at this point.
In case you want to take a peek at what I have been up to here is the latest demo.
TODO
- Loading of robots from classes
- Create a simple battle starter
- Add support for multiple robots of the same type to not share static data
- I have a vague idea how to do this. May be related to #1
- Get missiles working again
- All those misc events... (on death, on other death, on hit by, on hit with, ...)
- Retweak UI to display energy in a nicer way.
- Add UI support for more then two combatants while I am at it
- Add robot debug print support to UI
- Loading of robots from jars
- Move current debug options into a menu/dialog.
- Add the ability to save options.
- Add pause/stop/restart options
- Add FPS slider
- Individual robot coloring for robot, missile and bullets (perhaps thrust as well).
Note, I will fix bugs where I find them.
Would be nice
- Eventually move rendering to a scene graph solution
- Find something to replace slick-ttf.jar
- Clean up some of my messier code
- As I add options, this should happen automatically in some places.