Comparing Results Between Shielders
Fragment of a discussion from Talk:EnergyDome
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Another note: If shielding is integrated into another robot, the best system isn't necessarily the one that would produce the best bullet-shielding-only score, but rather the one that, against it's opponents, either works really well or fails miserably. It's problematic if it produces a lot of ~90 scores, as there is no good way to know if this is better than your normal drive and gun.
Why not just compare the version with shielding to the version without shielding?