Melee Scoring and Aggressive Movement
Fragment of a discussion from Talk:Melee Strategy
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I'm initially skeptical it would be advantageous. Against the weaker bots, you'd only be able to eek out a small amount of extra score, while against the stronger bots you're temporarily teaming up with, you have a lot of room to gain points by killing them instead. (E.g., going from 50% to 55% is a lot easier than going from 94.9% to 99.9%.)
But upon further thought, if two top bots already know they'll get about 50% against each other whether they team up or not, why not save that battle until the end and maximize the score vs everyone else by killing them all first. I don't really see it ever happening, but maybe it could be viable.