Oculus
Revision as of 11:01, 26 August 2017 by Dsekercioglu (talk | contribs)
Oculus | |
Author(s) | Dsekercioglu |
Extends | AdvancedRobot |
Targeting | Neural Targeting (GF) |
Movement | Neural Movement (WS-GF) |
Released | 26.08.2017 |
Current Rating | Unknown |
Current Version | 1.0 |
Download |
Background Information
- Bot Name
- Oculus.
- Author
- dsekercioglu
- Extends
- AdvancedRobot.
- What's special about it?
- Oculus's movement uses only 3 inputs.
- Oculus's gun uses only 4 inputs.
- I will be able to improve it easily
- It's my most original bot after Tomahawk.
- Great, I want to try it. Where can I download it.
- https://www.dropbox.com/s/cxru8jou8evgnfm/dsekercioglu.Oculus_1.0.jar?dl=1
- How competitive is it?
- For me it is very competitive.
Strategy
- How does it move?
- True Surfing
- How does it fire?
- Trying to predict the probabilities of GFs with a Neural Network.
- How does it dodge bullets?
- Trying to predict the dangers of GFs with a Neural Network.
- How does the melee strategy differ from One-on-one strategy?
- Nothing.
- How does it select a target to attack/avoid in melee?
- The first enemy it sees.
- What does it save between rounds and matches?
- NN weights.
Additional Information
- Where did you get the name?
- Latin of eye.
- Why did you make this bot?
- SimpleBot was really close to pass ColdBreath and ColdBreath was a bit too messy to improve.
- ColdBreath used too much data for both gun and movement. In this bot I will be able to improve it by just adding some data.
- Can I use your code?
- Of course everybody can use it.
- Does it have any White Whales?
- Every bot I make does really bad against Tron.
- What other robot(s) is it based on?
- None