Oculus

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Revision as of 10:14, 3 December 2017 by Dsekercioglu (talk | contribs)
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Oculus Sub-pages:
Version History - Challenges


Oculus
Author(s) Dsekercioglu
Extends AdvancedRobot
Targeting Neural Targeting (GF)
Movement Neural Movement (WS-GF)
Released 21.11.2017
Current Rating x
Current Version 1.3.3
Download

Background Information

Bot Name
Oculus
Author
Dsekercioglu
Extends
AdvancedRobot
What's special about it?
It is my first neural robot which isn't related to Gaff
Great, I want to try it. Where can I download it.
https://www.dropbox.com/s/4rz5lpv8cxd6nzg/dsekercioglu.neural.Oculus_1.3.4.jar?dl=1
How competitive is it?
Not very right now.
Credits
Credits should go to:
Rozu: predictPosition from Apollon.

Strategy

How does it move?
True Surfing
How does it fire?
Trying to predict the probabilities of GFs with a Neural Network.
How does it dodge bullets?
Trying to predict the dangers of GFs with a Neural Network.
How does the melee strategy differ from One-on-one strategy?
Nothing.
How does it select a target to attack/avoid in melee?
The first enemy it sees.
What does it save between rounds and matches?
NN weights.

Additional Information

Where did you get the name?
Eye in latin.
Why did you make this bot?
A new type of pre-processing worked very well.
Can I use your code?
Of course with a decompiler.
What's next for your robot?
Making the gun an RM killer.
Add BS Learning.
Make it faster so I can add more bins and preciser bullet shadows.
Does it have any White Whales?
Every bot I make does really bad against Tron.
What other robot(s) is it based on?
None