LightR

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Revision as of 10:12, 19 March 2022 by Xor (talk | contribs) (Towards differentiable programming)
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LightR Sub-pages:
Version History

This page is under construction. For recent activities, see Version History.


Design principle
Strategy light, machine learning heavy.
Planned experiments
Towards deep learning:
Multiple hand-tuned danger models -> Expert model & gate model
Hand-crafted features with naive KNN -> Search-based sequence model
Slow networks -> Knowledge distill & quantization aware training
Offline pre-training & online fine-tuning of everything above.
Towards differentiable programming:
Directly optimizing max escape angle & prior probability of getting hit (distancing)
Per-instance level optimization of the above (mea & distancing as part of network)