Mirage/Version History

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< Mirage
Revision as of 01:22, 18 March 2024 by Kev (talk | contribs) (add Mirage version history)
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  • 0.2 - 68.55 APS (9th) in meleerumble, 71.59 APS (1st) in minimeleerumble
    • Higher bullet power
    • Kernel density estimation takes into account distance to the target
    • Update opponent locations using their last heading/velocity when they are not being scanned
    • Risk function includes a repel force from the center
    • Tune the movement
  • 0.1 - 67.14 APS (12th) in meleerumble, 70.19 APS (1st) in minimeleerumble
    • Initial release