Portia/Version History
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- Portia Sub-pages:
- Portia - Version History
- 1.11 - 23 July 2009
- MeleeRumble - Not stable yet
- RoboRumble - No 1v1 changes.
- Changed the gun and added specific colors for shotlines:
- Blue - primary circular targeting
- Green - pattern match targeting
- Cyan - simple bot targeting
- Red - disabled bot targeting
- 1.10 - 23 July 2009
- MeleeRumble - APS:66.76 (5th), Survival:90.95, Glicko-2:1718.5, PL:546
- RoboRumble - No 1v1 changes.
- Major bug fix: it turns out the gun was mostly firing using simple Circular Targeting. That's now changed to actually predict opponents accelerating and decelerating.
- Cool feature: can now detect record & predict Oscillator Movement frequency.
- Cool feature: can now detect most sample bots and bots behaving like sample bots. It uses powerful bullets against such robots, to maximize effect. :)
- No significant changes to movement: That way it will be more obvious what the effect of the changes on the gun are. I only did some codespeed and distancing optimizations.
- 1.0 - 12 July 2009
- RoboRumble - APS:66.28 (124th), Survival:75.35, Glicko-2:2149, PL:1226
- MeleeRumble - APS:66.46 (6th), Survival:90.71, Glicko-2:1716.5, PL:542
- Initial Release