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Added Virtual Guns
- Added Random and Averaged Circular guns to virtual gun array for targeting.
- Minor bug fix to virtual gun hit rate calculation.
RoboRumble: - 211th
- Same as V 0.1 but now the virtual guns work properly! Should get a decent performance improvement as a result.
- Reduced prediction length and width to make it run a bit faster and reduce the chance of skipping turns.
- Probably still bugs left
First baseline version
- Simple bot but mega code size due to extensibility built into the code.
- Simple Virtual Gun system with Linear, Circular and Head On targeting
- DangerPredicition movement which takes into account Linear, Circular and Head On targeting.
- Very simple energy management.
- Probably lots of bugs!