Difference between revisions of "BulletCatcher"

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(request for collaboration)
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== Request for collaboration ==
 
== Request for collaboration ==
As I'm to lazy to write a competitive MegaBot i would like to search for a partner who has a fairly competitive bot which we could (hopefully) improve by implementing bullet shielding(BS) as a an initial strategy an then falling back on standard behavior if this strategy fails. This bot would also try to handle a lot more of enemy aiming styles. The current catcher is somewhat limited due to code size restrains.
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As I don't have the time to write a competitive MegaBot i would like to search for a someone who has a fairly competitive bot which (hopefully) could be improved by implementing bullet shielding(BS) as a an initial strategy an then falling back on standard behavior if this strategy fails. This bot would also try to handle a lot more of enemy aiming styles. The current catcher is somewhat limited due to code size restrains.
  
 
eg. your bot is xxx.DaBot , the new bot would be like xxx.rsim.DaBotBS
 
eg. your bot is xxx.DaBot , the new bot would be like xxx.rsim.DaBotBS

Revision as of 23:41, 19 August 2009

BulletCatcher
Author(s) User:Rsim
Extends AdvancedRobot
Targeting GuessFactor Targeting
Movement Pusedo Not Moving & Random Movement
Current Version 0.4

Request for collaboration

As I don't have the time to write a competitive MegaBot i would like to search for a someone who has a fairly competitive bot which (hopefully) could be improved by implementing bullet shielding(BS) as a an initial strategy an then falling back on standard behavior if this strategy fails. This bot would also try to handle a lot more of enemy aiming styles. The current catcher is somewhat limited due to code size restrains.

eg. your bot is xxx.DaBot , the new bot would be like xxx.rsim.DaBotBS

Background Information

What's special about it?
It uses Bullet Shielding for defense
Great, I want to try it. Where can I download it?
Look for it in the RoboRumble list.
How competitive is it?
It scores very high against certain bots.

Strategy

How does it move?
Either it stays close to a point or it uses a nano code sized random movement.
How does it fire?
setFire()
How does it dodge bullets?
It destroys the bullets by shooting them.
How does the melee strategy differ from One-on-one strategy?
It's a 1on1 bot only.