Difference between revisions of "Category talk:Challenges"

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(suggesting on re-structure challenge category)
 
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Sorry for it really loooooooooooooooooooong. Any comments are welcome. &raquo; <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> &raquo; 14:43, 26 April 2009 (UTC)
 
Sorry for it really loooooooooooooooooooong. Any comments are welcome. &raquo; <span style="font-size:0.9em;color:darkgreen;">[[User:Nat|Nat]] | [[User_talk:Nat|Talk]]</span> &raquo; 14:43, 26 April 2009 (UTC)
 +
 +
== Top 100 robots APS/Survival Correlation ==
 +
 +
Here are the top 100 robots whose APS/Survival most closely match the PCT of the robot beating them. What I mean to say, these robots if you score 80% against you are more likely 80% in the rumble. These stats are calculated from the top 100 robots pairing details. But these are obviously anything but the top 100 robots.
 +
 +
In order from the ones which most closely match to those that don't. Using an algorithm "apsDiff+survivalDiff+|apsDiff-survivalDiff|*|apsDiff-survivalDiff|" for sorting. As to avoid survival and aps diff that cancel out each others lose.
 +
<pre>
 +
zeze2.OperatorZeze 1.05
 +
axeBots.HataMoto 3.09
 +
kvk.HebusLeTroll 0.41
 +
arthord.MannyPacquiao Delta2
 +
CharlieN.Omega.Omega 1.03
 +
bvh.mini.Freya 0.55
 +
shrub.Vapour v159
 +
jp.Perpy 16.0
 +
whind.Constitution 0.7.1
 +
ary.Crisis 1.0
 +
starpkg.StarViewerZ 1.26
 +
hp.Athena 0.1
 +
gm.GaetanoA 2.15
 +
dz.GalbaMicro 0.11
 +
myl.micro.NekoNinja 1.30
 +
ins.MobyNano 0.8
 +
rdt199.Warlord 0.73
 +
amk.ChumbaMini 0.2
 +
bjl.LoneDragon 0.5
 +
cx.micro.Blur 0.2
 +
ntc.Swim 0.9
 +
sgp.JollyNinja 3.53
 +
buba.Archivist 0.1
 +
eat.HumblePieLite 1.0
 +
demetrix.nano.Neutrino 0.27
 +
robar.nano.MosquitoPM 1.0
 +
spinnercat.Robovirus 2.718
 +
muf.CrazyKitten 0.9
 +
jaara.LambdaBot 1.1
 +
rfj.Sunburn 1.1
 +
arthord.micro.Apoptygma 0.4
 +
jasolo.Sonda 0.55
 +
kawigi.nano.FunkyChicken 1.1
 +
Krabb.krabby.Krabby 1.18b
 +
tobe.Fusion 1.0
 +
tad.Dalek98 0.98
 +
synnalagma.NeuralPremier 0.51
 +
ds.OoV4 0.3b
 +
pl.Drum 0.1
 +
test.Fuzzer 1.0.1
 +
stelo.MatchupMicro 1.2
 +
nkn.mini.Jskr0 0.1
 +
stelo.Randomness 1.1
 +
myl.nano.Kakuru 1.20
 +
hamilton.Hamilton 1.0
 +
urdos.URDOS 1.3
 +
TJ.Exupery 1.39
 +
ms.Ares 0.19
 +
mladjo.AIR 0.7
 +
jmcd.BeoWulf 2.8
 +
simonton.nano.WeekendObsession_S 1.7
 +
ahf.r2d2.R2d2 0.86
 +
wcsv.Stampede 1.3.3
 +
non.mega.NoName 0.0
 +
robar.micro.Gladius 1.15
 +
bvh.mini.Fenrir 0.39
 +
amk.ChumbaWumba 0.3
 +
kawigi.mini.Coriantumr 1.1
 +
morbid.MorbidPriest 1.0
 +
lrem.micro.FalseProphet Alpha
 +
robar.nano.Pugio 1.49
 +
jwst.DAD.DarkAndDarker 1.1
 +
gh.GrypRepetyf 0.13
 +
syl.Centipede 0.5
 +
mladjo.GnuKlub 0.1
 +
AIR.iRobot 1.0
 +
davidalves.net.Duelist 0.1.6src
 +
josago.Jorgito 0.16
 +
oog.melee.Capulet 1.1
 +
nova.Snow 1.0
 +
shinh.Entangled 0.3
 +
kawigi.f.FhqwhgadsMicro 1.0
 +
nz.jdc.nano.NeophytePattern 1.0
 +
robar.nano.Assertive 0.3
 +
bing2.Melody 1.3.1
 +
ry.LightningBug 1.0
 +
wiki.nano.RaikoNano 1.1
 +
dft.Krazy 1.5
 +
elloco.Kabuto 0.2r
 +
sos.SOS 1.0
 +
rsk1.RSK1 4.0
 +
lechu.Ala 0.0.4
 +
tcf.Repat3 2
 +
myl.micro.Avipes 1.00
 +
whind.Strength 0.6.4
 +
qohnil.blot.BlotBot 3.61
 +
reaper.Reaper 1.1
 +
apv.NanoLauLectrikTheCannibal 1.1
 +
sigterm.Sigterm 1.0
 +
staticline.whiskey.Whiskey 0.6
 +
cbot.cbot.CBot 0.8
 +
serenity.nonSense 1.39
 +
gh.GrubbmGrb 1.2.4
 +
timmit.micro.TimXJ 0.22
 +
staticline.Whiskey 0.5.3
 +
stelo.MirrorNano 1.4
 +
et.Predator 1.8
 +
mnt.SurferBot 0.2.5
 +
apv.NanoLauLectrik 1.0
 +
serenity.serenityFire 1.29
 +
</pre>
 +
 +
My plan later is to get the top 100% aps/survival gain/loss difference. Meaning win 60% and aps 80% and another win 40% and aps 60% would be a high correlation. Which I think will be more useful data. &#8212; <span style="font-family: monospace">[[User:Chase-san|Chase]]-[[User_talk:Chase-san|san]]</span> 10:27, 31 August 2011 (UTC)

Revision as of 11:27, 31 August 2011

Hey all, I suggest to re-structure the Challenges category. Base on Challenges at the old wiki, I have this categories structure

  • Category: Challenges
    • Category: Controlled Testing Environments Challenges
    • Category: Uncontrolled Testing Environments Challenges
    • Category: Movement Challenges
      • Category: Wave Surfing Challenges
      • Category: RoboRumble Movement Challenges
    • Category: Targeting Challenges
      • Category: RoboRumble Targeting Challenges
    • Category: Melee Challenges
    • Category: Extends-Robot Challenges

With this list of challenges:

  • Targeting Challenge
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Targeting Challenge 2K6
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Targeting Challenge 2K7
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Targeting Challenge RM
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Pattern Matcher Challenge
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Pattern Matcher Challenge 2K6
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Movement Challenge
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Movement Challenge 2K6
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Movement Challenge 2K7
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Wave Surfing Challenge
    • Category: Wave Surfing Challenges, Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Wave Surfing Challenge 2K6
    • Category: Wave Surfing Challenges, Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Anti Pattern Matching Challenge
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Anti Pattern Matching Challenge 2K6
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Curve Flattening Challenge
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Curve Flattening Challenge 2K6
    • Category: Movement Challenges, Controlled Testing Environments Challenges, Challenges
  • Challenge 2K9
    • Category: (will discuss later)
  • DevilFISH Challenge
    • Category: Wave Surfing Challenges, Movement Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • Barracuda Challenge
    • Category: Wave Surfing Challenges, Movement Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • SandboxDT Challenge
    • Category: Uncontrolled Testing Environments Challenges, Challenges
  • Phoenix Challenge
    • Category: Targeting Challenges, Controlled Testing Environments Challenges, Challenges
  • Shark Challenge
    • Category: Wave Surfing Challenges, Movement Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • MeleeRumble Movement Challenge
    • Category: Melee Challenges, Movement Challenges, RoboRumble Movement Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • Sample Bot Melee Change
    • Category: Melee Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • Melee Surfing Challenge
    • Category: Melee Challenges, Wave Surfing Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • Rambot Challenge 2K6
    • Category: Uncontrolled Testing Environments Challenges, Challenges
  • RoboRumble Movement Challenge
    • Category: Movement Challenges, RoboRumble Movement Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • RoboRumble Gun Challenge
    • Category: Targeting Challenges, RoboRumble Targeting Challenges, Uncontrolled Testing Environments Challenges, Challenges
  • Wave Surfing Gun Challenge
    • Category: Targeting Challenges, RoboRumble Targeting Challenges, Uncontrolled Testing Environments Challenges, Challenges

Sorry for it really loooooooooooooooooooong. Any comments are welcome. » Nat | Talk » 14:43, 26 April 2009 (UTC)

Top 100 robots APS/Survival Correlation

Here are the top 100 robots whose APS/Survival most closely match the PCT of the robot beating them. What I mean to say, these robots if you score 80% against you are more likely 80% in the rumble. These stats are calculated from the top 100 robots pairing details. But these are obviously anything but the top 100 robots.

In order from the ones which most closely match to those that don't. Using an algorithm "apsDiff+survivalDiff+|apsDiff-survivalDiff|*|apsDiff-survivalDiff|" for sorting. As to avoid survival and aps diff that cancel out each others lose.

zeze2.OperatorZeze 1.05
axeBots.HataMoto 3.09
kvk.HebusLeTroll 0.41
arthord.MannyPacquiao Delta2
CharlieN.Omega.Omega 1.03
bvh.mini.Freya 0.55
shrub.Vapour v159
jp.Perpy 16.0
whind.Constitution 0.7.1
ary.Crisis 1.0
starpkg.StarViewerZ 1.26
hp.Athena 0.1
gm.GaetanoA 2.15
dz.GalbaMicro 0.11
myl.micro.NekoNinja 1.30
ins.MobyNano 0.8
rdt199.Warlord 0.73
amk.ChumbaMini 0.2
bjl.LoneDragon 0.5
cx.micro.Blur 0.2
ntc.Swim 0.9
sgp.JollyNinja 3.53
buba.Archivist 0.1
eat.HumblePieLite 1.0
demetrix.nano.Neutrino 0.27
robar.nano.MosquitoPM 1.0
spinnercat.Robovirus 2.718
muf.CrazyKitten 0.9
jaara.LambdaBot 1.1
rfj.Sunburn 1.1
arthord.micro.Apoptygma 0.4
jasolo.Sonda 0.55
kawigi.nano.FunkyChicken 1.1
Krabb.krabby.Krabby 1.18b
tobe.Fusion 1.0
tad.Dalek98 0.98
synnalagma.NeuralPremier 0.51
ds.OoV4 0.3b
pl.Drum 0.1
test.Fuzzer 1.0.1
stelo.MatchupMicro 1.2
nkn.mini.Jskr0 0.1
stelo.Randomness 1.1
myl.nano.Kakuru 1.20
hamilton.Hamilton 1.0
urdos.URDOS 1.3
TJ.Exupery 1.39
ms.Ares 0.19
mladjo.AIR 0.7
jmcd.BeoWulf 2.8
simonton.nano.WeekendObsession_S 1.7
ahf.r2d2.R2d2 0.86
wcsv.Stampede 1.3.3
non.mega.NoName 0.0
robar.micro.Gladius 1.15
bvh.mini.Fenrir 0.39
amk.ChumbaWumba 0.3
kawigi.mini.Coriantumr 1.1
morbid.MorbidPriest 1.0
lrem.micro.FalseProphet Alpha
robar.nano.Pugio 1.49
jwst.DAD.DarkAndDarker 1.1
gh.GrypRepetyf 0.13
syl.Centipede 0.5
mladjo.GnuKlub 0.1
AIR.iRobot 1.0
davidalves.net.Duelist 0.1.6src
josago.Jorgito 0.16
oog.melee.Capulet 1.1
nova.Snow 1.0
shinh.Entangled 0.3
kawigi.f.FhqwhgadsMicro 1.0
nz.jdc.nano.NeophytePattern 1.0
robar.nano.Assertive 0.3
bing2.Melody 1.3.1
ry.LightningBug 1.0
wiki.nano.RaikoNano 1.1
dft.Krazy 1.5
elloco.Kabuto 0.2r
sos.SOS 1.0
rsk1.RSK1 4.0
lechu.Ala 0.0.4
tcf.Repat3 2
myl.micro.Avipes 1.00
whind.Strength 0.6.4
qohnil.blot.BlotBot 3.61
reaper.Reaper 1.1
apv.NanoLauLectrikTheCannibal 1.1
sigterm.Sigterm 1.0
staticline.whiskey.Whiskey 0.6
cbot.cbot.CBot 0.8
serenity.nonSense 1.39
gh.GrubbmGrb 1.2.4
timmit.micro.TimXJ 0.22
staticline.Whiskey 0.5.3
stelo.MirrorNano 1.4
et.Predator 1.8
mnt.SurferBot 0.2.5
apv.NanoLauLectrik 1.0
serenity.serenityFire 1.29

My plan later is to get the top 100% aps/survival gain/loss difference. Meaning win 60% and aps 80% and another win 40% and aps 60% would be a high correlation. Which I think will be more useful data. — Chase-san 10:27, 31 August 2011 (UTC)