Difference between revisions of "GravityWave/Versions"

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==Version History==
 
==Version History==
alpha3 - (development)
+
alpha2 - (development)
* Cleaned up and Expanded 2D Segmentation
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* WaveSurfing Improvements
* Added in Saving/Loading of 2D Segmented Array
+
:* Fix the major bugs in the code
* Updated and refined the EnemyWave class
+
:* Add in Dive Protection
* Removed old test code
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:* Rework the EnemyWave class
  
alpha2 - (current stable)
+
I'm looking at a number of other robots for ideas and ways to improve GravityWave. [[Komarious]] from [[User:
* Massive WaveSurfing improvements over alpha1
+
Voidious|Voidious]] is basically a highly modified [[BasicSurfer]], so I'm using him first to gather some information.
:* Includes a roughly put together 2D Segmented Array
 
* Moved some functions to Hh2_Utils.java
 
  
alpha1
+
alpha1 - (current version)
 
* The Start of GravityWave (see [[BasicSurfer]])
 
* The Start of GravityWave (see [[BasicSurfer]])
  
 
==Random Thoughts==
 
==Random Thoughts==
===Future Position===
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===LinkedList===
I would like to use the [[Future Position]] in GravityWave, but I haven't figured out how to use it correctly yet. I'm thinking I'm going to need to hack it in (even though I'm still removing the hacks in alpha2 and implementing the correct ways), but if I can modify the predictor already in place with the [[Future Position]], that would be a lot easier.
+
I looked into [[Komarious]] and I saw that it was using a LinkedList variable. I just would like to know the advantage of using LinkedList over ArrayList.

Latest revision as of 00:38, 19 June 2009

GravityWave pages:
GravityWaveVersions - Code - Tests

Version History

alpha2 - (development)

  • WaveSurfing Improvements
  • Fix the major bugs in the code
  • Add in Dive Protection
  • Rework the EnemyWave class

I'm looking at a number of other robots for ideas and ways to improve GravityWave. Komarious from [[User: Voidious|Voidious]] is basically a highly modified BasicSurfer, so I'm using him first to gather some information.

alpha1 - (current version)

Random Thoughts

LinkedList

I looked into Komarious and I saw that it was using a LinkedList variable. I just would like to know the advantage of using LinkedList over ArrayList.