Difference between revisions of "Knight/VersionHistory"

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; 0.1 - 09.13.2017 - first release
 
; 0.1 - 09.13.2017 - first release
 +
'''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=rsalesc.mega.Knight%200.1|rumble=RoboRumble|scorelabel=APS|score=75.55|rank=101st|win=916|loss=178|plrank=211th|glicko2=N/A|pwin=83.73|vote=0.76|anpp=79.25|score2label=Survival|score2=84.32}}'''
 
* Incorporate [[Monk]] 0.2.2 1v1 gun and movement. The wave surfing attributes are very simple and the gun is not well suited for 1v1.
 
* Incorporate [[Monk]] 0.2.2 1v1 gun and movement. The wave surfing attributes are very simple and the gun is not well suited for 1v1.

Revision as of 22:44, 13 September 2017


0.1.1 - 09.13.2017
  • Incorporate Roborio's movement trees with different use conditions. No flattener, though.
  • Revert order my afterRun() function is executed.
  • Log when wave passes me. Still have to log when my wave passes an enemy, though.
  • Make a class dedicated to hold stats from the battle, which is used, for example, to decide which tree to use in the movement. It can be used just for

logging purposes as well.

0.1 - 09.13.2017 - first release

RoboRumble ‒ APS: 75.55% (101st), PL: 916-178 (211th), Survival: 84.32%

  • Incorporate Monk 0.2.2 1v1 gun and movement. The wave surfing attributes are very simple and the gun is not well suited for 1v1.