LightR

From Robowiki
Revision as of 08:14, 27 July 2022 by Xor (talk | contribs) (Roadmap)
Jump to navigation Jump to search
LightR Sub-pages:
Version History

This page is under construction. For recent activities, see Version History.


Design principle
Strategy light, machine learning heavy.
Roadmap
One gun to rule them all
1. Learn a unique set of features per opponent, out of 100+ features
2. Learn a feature gate model for generalization to unseen bots
One movement to dodge everyone
1. Learn a model that uses hits and flattener waves simultaneously
2. Learn specialized movement patterns with reinforcement learning
3. Generalize to unseen bots with zero-shot & few-shot learning