Difference between revisions of "One on One"

From Robowiki
Jump to navigation Jump to search
m (Added See Also)
m (Minor edit.)
 
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
  
Bots categorized as '''One on One''' are designed specifically for fights with a single opponent.  
+
Bots categorized as '''One on One''' are specifically designed for fights against only one other robot.  
  
 
Field sizes vary per contest, but usually the default of 800x600 is used.  
 
Field sizes vary per contest, but usually the default of 800x600 is used.  
Line 7: Line 7:
 
== Characteristics ==
 
== Characteristics ==
 
* Tend to have simpler [[radar]]
 
* Tend to have simpler [[radar]]
* Simpler enemy storage routines
+
* Can scan the enemy every turn
* Needing to keep track of only one opponent
+
* Almost always try to move perpendicular to their opponent
* Tend to be the first bots that people to write  
+
* Have complete control of their [[Movement]] profile
* Simpler to make strong against the [[SampleBots]]
+
* Simpler enemy data management code, as they need to keep track of only one opponent
* Most development of bots has been in this area
+
* Usually the first bots that people write  
 +
* Often more advanced than [[Melee]] bots
  
 
== See Also ==
 
== See Also ==
 
* [[:Category:1-vs-1 Bots]]
 
* [[:Category:1-vs-1 Bots]]
 +
* [[DrussGT]]
 +
* [[Dookious]]
 +
* [[CassiusClay]]
 +
* [[Shadow]]
 +
* [[SandboxDT]]

Latest revision as of 13:59, 9 March 2013

This article is a stub. You can help RoboWiki by expanding it.

Bots categorized as One on One are specifically designed for fights against only one other robot.

Field sizes vary per contest, but usually the default of 800x600 is used.

Characteristics

  • Tend to have simpler radar
  • Can scan the enemy every turn
  • Almost always try to move perpendicular to their opponent
  • Have complete control of their Movement profile
  • Simpler enemy data management code, as they need to keep track of only one opponent
  • Usually the first bots that people write
  • Often more advanced than Melee bots

See Also