Difference between revisions of "RaikoMicro"

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{{Navbox small
 
{{Navbox small
| title        = Sup-pages
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| title        = Sub-pages
 
| page1        = Version History
 
| page1        = Version History
 
| page2        = Archived Talk 20090430
 
| page2        = Archived Talk 20090430
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| current_version = 1.44
 
| current_version = 1.44
 
| license        = [[RWPCL]]
 
| license        = [[RWPCL]]
| download_link  = http://www.robocoderepository.com/BotFiles/1983/jam.micro.RaikoMicro_1.44.jar
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| download_link  = http://robocode-archive.strangeautomata.com/robots/jam.micro.RaikoMicro_1.44.jar
 
| isOpenSource    = yes
 
| isOpenSource    = yes
 
| isOneOnOne      = yes
 
| isOneOnOne      = yes
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; What's special about it?
 
; What's special about it?
: It's probably the only microbot with wall-smoothing, adaptive movement and [[GuessFactor Targeting (traditional)|GuessFactor Targeting]].  
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: It's probably the only [[MicroBot]] with [[Wall Smoothing|wall smoothing]], [[Adaptive Movement|adaptive movement]] and [[GuessFactor Targeting (traditional)|GuessFactor Targeting]].  
 
 
; Great, I want to try it. Where can I download it?
 
: [http://www.robocoderepository.com/BotDetail.jsp?id=1983 http://www.robocoderepository.com/BotDetail.jsp?id=1983]
 
  
 
; How competitive is it?
 
; How competitive is it?
: At 2004-02-17:02:50, 1.44 is #1 micro, #2 in mini and #6 overall.
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: At 2017-08-03:12:32, 1.44 is #10 micro, #19 in mini and #121 overall.
  
 
== Strategy ==
 
== Strategy ==
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; How does it fire?
 
; How does it fire?
:It uses [[GuessFactorTargeting]] with segmentation on distance, velocity, deceleration, wall approach and time since deceleration.
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:It uses [[GuessFactor Targeting (traditional)|GuessFactor Targeting]] with [[segmentation]] on [[distance]], [[velocity]], [[deceleration]], [[wall approach]] and [[time since deceleration]].
 
; How does it [[Dodging Bullets|dodge bullets]]?
 
; How does it [[Dodging Bullets|dodge bullets]]?
: It doesn't.  It uses anti-head-on movement as in [[Musashi]] (is that OK [[PEZ]]? :-) ) and stops if you kill it in the first 5 rounds.
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: It doesn't.  It uses anti-head-on movement as in [[Musashi]] (is that OK [[User:PEZ|PEZ]]? :-) ) and stops if you kill it in the first 5 rounds.
 
; How does the [[Melee|melee]] strategy differ from [[One-on-one|one-on-one]]  strategy?
 
; How does the [[Melee|melee]] strategy differ from [[One-on-one|one-on-one]]  strategy?
 
: Don't know.  Never tried it in [[Melee]]...
 
: Don't know.  Never tried it in [[Melee]]...
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; Where did you get the name?
 
; Where did you get the name?
 
: A Micro version of [[Raiko]].
 
: A Micro version of [[Raiko]].
 +
 
; Can I use your code?
 
; Can I use your code?
 
: It should be in the bot jar, help yourself.  Use is under the terms of the [[RWPCL]].
 
: It should be in the bot jar, help yourself.  Use is under the terms of the [[RWPCL]].
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; What's next for your robot?
 
; What's next for your robot?
 
: I'd like my colors back. :-(
 
: I'd like my colors back. :-(
 +
 
; Does it have any [[White Whale|White Whales]]?
 
; Does it have any [[White Whale|White Whales]]?
 
: We'll see.  
 
: We'll see.  
  
 
; What other robot(s) is it based on?
 
; What other robot(s) is it based on?
: Raiko.  The segmentation was influenced by [[FloodMini]] and [[Aristocles]].
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: [[Raiko]].  The [[segmentation]] was influenced by [[FloodMini]] and [[Aristocles]].
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 +
[[Category:MicroBots]]

Latest revision as of 06:33, 3 August 2017

Sub-pages:
Version History - Archived Talk 20090430
RaikoMicro
Author(s) Jamougha
Extends AdvancedRobot
Targeting GuessFactor Targeting
Movement Random Movement
Current Version 1.44
Code License RWPCL
Download

Background Information

What's special about it?
It's probably the only MicroBot with wall smoothing, adaptive movement and GuessFactor Targeting.
How competitive is it?
At 2017-08-03:12:32, 1.44 is #10 micro, #19 in mini and #121 overall.

Strategy

How does it move?
Same as Raiko 0.3. It circles the other bot. If Math.random() exceeds a certain number then it circles the other way.
How does it fire?
It uses GuessFactor Targeting with segmentation on distance, velocity, deceleration, wall approach and time since deceleration.
How does it dodge bullets?
It doesn't. It uses anti-head-on movement as in Musashi (is that OK PEZ? :-) ) and stops if you kill it in the first 5 rounds.
How does the melee strategy differ from one-on-one strategy?
Don't know. Never tried it in Melee...
What does it save between rounds and matches?
The guess factors between rounds. Nothing between matches, the saving code would take up more space than the gun...

Additional Information

Where did you get the name?
A Micro version of Raiko.
Can I use your code?
It should be in the bot jar, help yourself. Use is under the terms of the RWPCL.
What's next for your robot?
I'd like my colors back. :-(
Does it have any White Whales?
We'll see.
What other robot(s) is it based on?
Raiko. The segmentation was influenced by FloodMini and Aristocles.