RoboRumble/Reported Problems

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Revision as of 14:07, 4 December 2008 by Lestofante (talk | contribs) (New page: ==Upload/Download leech== I'm using roborumble client version 1.5.4 on Ubuntu and I've try the difference between off-line and on-line (setting DOWNLOAD and UPLOAD flag to NOT) and the re...)
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Upload/Download leech

I'm using roborumble client version 1.5.4 on Ubuntu and I've try the difference between off-line and on-line (setting DOWNLOAD and UPLOAD flag to NOT) and the results for one iteration (10 battle, 45 round) is:

|- Elapsed Time | DOWNLOAD | UPLOAD | |- 300 | YES | YES | |- 130 | NOT | NOT | |- 100 | YES | NOT |

as you can see on-line mode grab about 3 times seconds than off-line mode. The bottle neck is the "download" flag, --lestofante 12:07, 4 December 2008 (UTC)

OutOfMemoryError

I'm running roborumble client version 1.5.4 on ubuntu (default VM: java 1.6.0.0), and sometimes in my log I find: Exception in thread "Battle Thread" java.lang.OutOfMemoryError: Java heap space, can someone tell me a way to grab more information about this error or a way to solve it?

UPDATE: found more information Exception in thread "Battle Thread" java.lang.OutOfMemoryError: Java heap space at java.util.Arrays.copyOf(Arrays.java:2894) at java.lang.AbstractStringBuilder.expandCapacity(AbstractStringBuilder.java:117) at java.lang.AbstractStringBuilder.append(AbstractStringBuilder.java:407) at java.lang.StringBuilder.append(StringBuilder.java:136) at robocode.io.Logger.log(Unknown Source) at robocode.battle.Battle.setupRound(Unknown Source) at robocode.battle.Battle.run(Unknown Source) at java.lang.Thread.run(Thread.java:636) --lestofante 12:07, 4 December 2008 (UTC)