Difference between revisions of "ScalarN/Version History"

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m (clean)
m (clean & rank)
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** '''{{subst:rumblestats:meleerumble|aaa.n.ScalarN xxx|RumbleStatsDefault}}'''
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* {{ScalarNVersion|version=0.01|date={{date|2018|08|26}}}}
 
* {{ScalarNVersion|version=0.01|date={{date|2018|08|26}}}}
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** '''{{RumbleStatsDefault|link=http://literumble.appspot.com/BotDetails?game=meleerumble&name=aaa.n.ScalarN%200.01|rumble=MeleeRumble|scorelabel=APS|score=70.69|rank=3rd|win=397|loss=7|plrank=7th|glicko2=N/A|pwin=98.27|vote=0|anpp=0|score2label=Survival|score2=48.46}}'''
 
** Initial release
 
** Initial release
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* {{ScalarNVersion|version=0.01 phase 4|date={{date|2018|08|26}} – {{date|2018|08|26}}}}
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** Melee movement between [[minimal risk]] and [[wave surfing]] (surfing hot yet)
  
 
* {{ScalarNVersion|version=0.01 phase 3|date={{date|2018|08|20}} – {{date|2018|08|26}}}}
 
* {{ScalarNVersion|version=0.01 phase 3|date={{date|2018|08|20}} – {{date|2018|08|26}}}}
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*** Very simple but very effective now
 
*** Very simple but very effective now
  
* {{ScalarNVersion|version=0.01 phase 2|date={{date|2018|08|03}} – {{date|2018|08|26}}}}
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* {{ScalarNVersion|version=0.01 phase 2|date={{date|2018|08|03}} – {{date|2018|08|25}}}}
** Melee movement between [[minimal risk]] and [[wave surfing]]
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** Simple [[minimal risk]] movement influenced by Neuromancer, Firestarter, Diamond and HawkOnFire and more bots.
*** Surfing hot yet
 
  
 
* {{ScalarNVersion|version=0.01 phase 1|date={{date|2018|07|20}} – {{date|2018|08|03}}}}
 
* {{ScalarNVersion|version=0.01 phase 1|date={{date|2018|07|20}} – {{date|2018|08|03}}}}

Revision as of 09:59, 26 August 2018


  • 0.01 (August 26, 2018)
    • MeleeRumble ‒ APS: 70.69% (3rd), PL: 397-7 (7th), Survival: 48.46%
    • Initial release
  • 0.01 phase 4 (August 26, 2018 – August 26, 2018)
  • 0.01 phase 3 (August 20, 2018 – August 26, 2018)
    • State-of-the-art swarm knn pif melee gun
      • Very simple but very effective now
  • 0.01 phase 2 (August 03, 2018 – August 25, 2018)
    • Simple minimal risk movement influenced by Neuromancer, Firestarter, Diamond and HawkOnFire and more bots.
  • 0.01 phase 1 (July 20, 2018 – August 03, 2018)
    • State-of-the-art melee radar that maximizes scan rate
      • Unified design for melee and duel
      • Graceful handling of out-ranged robot, supporting even 5000x5000 battle field!
  • 0.01 phase 0 (July 09, 2018 – July 20, 2018)
    • Bot Development Framework
      • Lightweight Log4j style logging for robot and corresponding Intellij plugin
      • BaseRobot — AdvancedRobot alternative, decoupling bot implementation from robocode
      • Subject/Listener style component communication, and bind together automatically via ListenerRegister module!
      • Fully redesigned Unit module that provides a unified model for all robots in battlefield
    • Math and Data Structures
      • 2D vector library V inspired by PyTorch; Math library U that unifies math/geom API.
      • Primitive Collections Framework that feels the same as JCF but much faster and compact for primitives.
      • Brand new Xor's KdTree.