Difference between revisions of "SimpleBot/Version History"

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m (format rework, thanks voidious and diamond's version history for inspiration!)
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* <small><small><small>(2017-08-26)</small></small></small> '''0.024c released:''' Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered.
+
* {{SimpleVersion|date=2017-08-26|version=0.024c}}
* <small><small><small>(2017-08-26)</small></small></small> '''0.024b (skipped release):''' Remove flattener completely. Merge branch knn to master.  
+
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024c&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.97|rank=38th}}'''
* <small><small><small>(2017-08-26)</small></small></small> '''0.023h.knn.b released:''' Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks [[User:Skilgannon|Skilgannon]] for the great idea of using currentGf! Also thanks [[User:Skilgannon|Skilgannon]] for the ideas of using manhattan distance & gaussian distribution kernel density. ranks 46 after 1148 pairings.  
+
** Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered.
* <small><small><small>(2017-08-25)</small></small></small> '''0.023h_knn released:''' Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement. ranks 62 after 1139 pairings.  
+
* {{SimpleVersion|date=2017-08-26|version=0.024b (skipped)}}
* <small><small><small>(2017-08-24)</small></small></small> '''0.024 released:''' WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves. ranks 135 after 1151 pairings.  
+
** Remove flattener completely. Merge branch knn to master.  
* <small><small><small>(2017-08-24)</small></small></small> '''0.023i (skipped release):''' Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot.  
+
* {{SimpleVersion|date=2017-08-26|version=0.023h.knn.b}}
* <small><small><small>(2017-08-24)</small></small></small> '''0.023h released:''' Fix a bug in 0.023g: now reset energy power when init round. ranks 155 after 1151 pairings.  
+
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h.knn.b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=82.15|rank=46th}}'''
* <small><small><small>(2017-08-24)</small></small></small> '''0.023g released:''' Energy management rework.  
+
** Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks [[User:Skilgannon|Skilgannon]] for the great idea of using currentGf! Also thanks [[User:Skilgannon|Skilgannon]] for the ideas of using manhattan distance & gaussian distribution kernel density. ranks 46 after 1148 pairings.  
* <small><small><small>(2017-08-23)</small></small></small> '''0.023f released:''' Gun: try to match enemy bullet power. ranks 191 after 1151 pairings.  
+
* {{SimpleVersion|date=2017-08-25|version=0.023h_knn}}
* <small><small><small>(2017-08-22)</small></small></small> '''0.023e released:''' Fix a bug in 0.023d that caused WallSmoothing not working. ranks 194 after 1152 pairings.  
+
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h_knn&order=-APS|rumble=RoboRumble|scorelabel=APS|score=79.56|rank=62nd}}'''
* <small><small><small>(2017-08-22)</small></small></small> '''0.023d released:''' Try some non-iterative way of [[WallSmoothing]] in both gun and movement. Also as a side effect, a trivial bug in the old simplest implementation of WallSmoothing is eliminated. And the total running time is halved comparing to the old implementation when fighting against RaikoMicro.  
+
** Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement. ranks 62 after 1139 pairings.  
* <small><small><small>(2017-08-22)</small></small></small> '''0.023c (skipped release):''' Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die.  
+
* {{SimpleVersion|date=2017-08-24|version=0.024}}
* <small><small><small>(2017-08-21)</small></small></small> '''0.023b released:''' Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added. ranks 192 after 1150 pairings.  
+
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.024&order=-APS|rumble=RoboRumble|scorelabel=APS|score=71.14|rank=135th}}'''
* <small><small><small>(2017-08-21)</small></small></small> '''0.023 released:''' Use [[Precise GuessFactor]] in gun. ranks 193 after 1152 pairings.  
+
** WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves. ranks 135 after 1151 pairings.  
* <small><small><small>(2017-08-20)</small></small></small> '''0.022d released:''' Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20. ranks 199 after 1152 pairings.  
+
* {{SimpleVersion|date=2017-08-24|version=0.023i (skipped)}}
* <small><small><small>(2017-08-20)</small></small></small> '''0.022c (skipped release):''' Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking.
+
** Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot.  
* <small><small><small>(2017-08-20)</small></small></small> '''0.022b released:''' Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks [[User:Dsekercioglu|Dsekercioglu]]! now switch to orbiting fire position. ranks 377 (not finished)
+
* {{SimpleVersion|date=2017-08-24|version=0.023h}}
* <small><small><small>(2017-08-19)</small></small></small> '''0.022 released:''' Surf next wave immediately when the current wave touches. Also tune danger function. ranks 377 (unstable).  
+
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023h&order=-APS|rumble=RoboRumble|scorelabel=APS|score=70.10|rank=155th}}'''
* <small><small><small>(2017-08-19)</small></small></small> '''0.021 released:''' Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation. ranks 386 (unstable).  
+
** Fix a bug in 0.023g: now reset energy power when init round. ranks 155 after 1151 pairings.  
* <small><small><small>(2017-08-19)</small></small></small> '''0.02 released:''' Simple [[WaveSurfing]] that selects a random [[GuessFactor|gf]] and dodge. ranks 774.  
+
* {{SimpleVersion|date=2017-08-24|version=0.023g (skipped)}}
* <small><small><small>(2017-08-18)</small></small></small> '''0.011 released:''' Fire recorded [[GuessFactor|GuessFactors]] randomly. ranks 932.  
+
** Energy management rework.  
* <small><small><small>(2017-08-18)</small></small></small> '''0.01 released:''' First try in [[roborumble]] with fixed [[GuessFactor]] (actually 1.0, which is ridiculous) & fix circular movement. ranks 1070.  
+
* {{SimpleVersion|date=2017-08-23|version=0.023f}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023f&order=-APS|rumble=RoboRumble|scorelabel=APS|score=68.04|rank=191st}}'''
 +
** Gun: try to match enemy bullet power. ranks 191 after 1151 pairings.  
 +
* {{SimpleVersion|date=2017-08-22|version=0.023e}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023e&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.91|rank=194th}}'''
 +
** Fix a bug in 0.023d that caused WallSmoothing not working. ranks 194 after 1152 pairings.  
 +
* {{SimpleVersion|date=2017-08-22|version=0.023d}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.06|rank=?}}'''
 +
** Try some non-iterative way of [[WallSmoothing]] in both gun and movement. Also as a side effect, a trivial bug in the old simplest implementation of WallSmoothing is eliminated. And the total running time is halved comparing to the old implementation when fighting against RaikoMicro.  
 +
* {{SimpleVersion|date=2017-08-22|version=0.023c (skipped)}}
 +
** Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die.  
 +
* {{SimpleVersion|date=2017-08-21|version=0.023b}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.96|rank=192nd}}'''
 +
** Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added. ranks 192 after 1150 pairings.  
 +
* {{SimpleVersion|date=2017-08-21|version=0.023}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.023&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.94|rank=193rd}}'''
 +
** Use [[Precise GuessFactor]] in gun. ranks 193 after 1152 pairings.  
 +
* {{SimpleVersion|date=2017-08-20|version=0.022d}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022d&order=-APS|rumble=RoboRumble|scorelabel=APS|score=67.64|rank=199th}}'''
 +
** Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20. ranks 199 after 1152 pairings.  
 +
* {{SimpleVersion|date=2017-08-20|version=0.022c (skipped)}}
 +
** Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking.
 +
* {{SimpleVersion|date=2017-08-20|version=0.022b}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022b&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.65|rank=377th}}'''
 +
** Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks [[User:Dsekercioglu|Dsekercioglu]]! now switch to orbiting fire position. ranks 377 (not finished)
 +
* {{SimpleVersion|date=2017-08-19|version=0.022}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.022&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.63|rank=377th}}'''
 +
** Surf next wave immediately when the current wave touches. Also tune danger function. ranks 377 (unstable).  
 +
* {{SimpleVersion|date=2017-08-19|version=0.021}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.021&order=-APS|rumble=RoboRumble|scorelabel=APS|score=59.61|rank=386th}}'''
 +
** Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation. ranks 386 (unstable).  
 +
* {{SimpleVersion|date=2017-08-19|version=0.02}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.02&order=-APS|rumble=RoboRumble|scorelabel=APS|score=43.52|rank=774th}}'''
 +
** Simple [[WaveSurfing]] that selects a random [[GuessFactor|gf]] and dodge. ranks 774.  
 +
* {{SimpleVersion|date=2017-08-18|version=0.011}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.011&order=-APS|rumble=RoboRumble|scorelabel=APS|score=34.53|rank=932nd}}'''
 +
** Fire recorded [[GuessFactor|GuessFactors]] randomly. ranks 932.  
 +
* {{SimpleVersion|date=2017-08-18|version=0.01}}
 +
** '''{{SimpleStats|link=http://literumble.appspot.com/BotDetails?game=roborumble&name=aaa.SimpleBot%200.01&order=-APS|rumble=RoboRumble|scorelabel=APS|score=18.51|rank=1070th}}'''
 +
** First try in [[roborumble]] with fixed [[GuessFactor]] (actually 1.0, which is ridiculous)
 +
** fix circular movement.  
  
 
[[Category:Bot Version Histories]]
 
[[Category:Bot Version Histories]]

Revision as of 03:08, 27 August 2017

SimpleBot Sub-pages:
SimpleBotVersion History

  • 0.024c – 2017-08-26
    • RoboRumble ‒ APS: 82.97% (38th)
    • Add second-wave surfing. Weight waves only on bullet damage. And stationary risk is considered.
  • 0.024b (skipped) – 2017-08-26
    • Remove flattener completely. Merge branch knn to master.
  • 0.023h.knn.b – 2017-08-26
    • RoboRumble ‒ APS: 82.15% (46th)
    • Tune gun against RaikoMicro & FloodMini. Use accel for lateral direction in gun. Give up PreciseMea but in gun attribute. Accel & currentGf dimension added. Thanks Skilgannon for the great idea of using currentGf! Also thanks Skilgannon for the ideas of using manhattan distance & gaussian distribution kernel density. ranks 46 after 1148 pairings.
  • 0.023h_knn – 2017-08-25
    • RoboRumble ‒ APS: 79.56% (62nd)
    • Based on 0.023h. Try kNN (my Bucket PR KdTree implementation) in gun and movement. ranks 62 after 1139 pairings.
  • 0.024 – 2017-08-24
    • RoboRumble ‒ APS: 71.14% (135th)
    • WaveSurfing: Add a flattener. Gun: fire gfs from last 50 tick waves. ranks 135 after 1151 pairings.
  • 0.023i (skipped) – 2017-08-24
    • Fire lower power at first shot. Also add another tier (which is lower than max) for killer shot.
  • 0.023h – 2017-08-24
    • RoboRumble ‒ APS: 70.10% (155th)
    • Fix a bug in 0.023g: now reset energy power when init round. ranks 155 after 1151 pairings.
  • 0.023g (skipped) – 2017-08-24
    • Energy management rework.
  • 0.023f – 2017-08-23
    • RoboRumble ‒ APS: 68.04% (191st)
    • Gun: try to match enemy bullet power. ranks 191 after 1151 pairings.
  • 0.023e – 2017-08-22
    • RoboRumble ‒ APS: 67.91% (194th)
    • Fix a bug in 0.023d that caused WallSmoothing not working. ranks 194 after 1152 pairings.
  • 0.023d – 2017-08-22
    • RoboRumble ‒ APS: 67.06% (?)
    • Try some non-iterative way of WallSmoothing in both gun and movement. Also as a side effect, a trivial bug in the old simplest implementation of WallSmoothing is eliminated. And the total running time is halved comparing to the old implementation when fighting against RaikoMicro.
  • 0.023c (skipped) – 2017-08-22
    • Add a switch to debug graphics, and is off by default. Try to truncate gun gf history but no noticeable increase or decrease in performance against RaikoMicro. Also fix a bug causing wave to be logged after enemy die.
  • 0.023b – 2017-08-21
    • RoboRumble ‒ APS: 67.96% (192nd)
    • Aim at predicted fire location instead of current location; Also fix a long living bug which caused fire power to mismatch aim power; BTW, graphics for firing waves were added. ranks 192 after 1150 pairings.
  • 0.023 – 2017-08-21
  • 0.022d – 2017-08-20
    • RoboRumble ‒ APS: 67.64% (199th)
    • Tune against some RamBots: Fire a dummy wave when there is no wave to surf. Precise prediction now ends after wave passes center instead of touches. Limit attack angle & distancing on enemy distance instead of distance of wave source. Also add most recent gf in combination of random gf of last 20. ranks 199 after 1152 pairings.
  • 0.022c (skipped) – 2017-08-20
    • Take botWidth into account when calculating wave danger; Graphics now showing selected GuessFactors; Precise WaveTracking.
  • 0.022b – 2017-08-20
    • RoboRumble ‒ APS: 59.65% (377th)
    • Tune against RaikoMicro — Simple Energy Management; WaveSurfing select randomly in last 20 hits; BulletHitBullet event handled. Thanks Dsekercioglu! now switch to orbiting fire position. ranks 377 (not finished)
  • 0.022 – 2017-08-19
    • RoboRumble ‒ APS: 59.63% (377th)
    • Surf next wave immediately when the current wave touches. Also tune danger function. ranks 377 (unstable).
  • 0.021 – 2017-08-19
    • RoboRumble ‒ APS: 59.61% (386th)
    • Minor fix in movement (a long living bug). Add debug graphics. Also take distance into account in danger calculation. ranks 386 (unstable).
  • 0.02 – 2017-08-19
  • 0.011 – 2017-08-18
  • 0.01 – 2017-08-18