Difference between revisions of "Talk:Blue Shift"

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Just pointing it out in case you wanted to make a link to it or use any of the old code--[[User:CrazyBassoonist|CrazyBassoonist]] 21:46, 30 July 2009 (UTC)
 
Just pointing it out in case you wanted to make a link to it or use any of the old code--[[User:CrazyBassoonist|CrazyBassoonist]] 21:46, 30 July 2009 (UTC)
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A number of robots (even semi higher ranking ones) are probably susceptible to this to varying degrees. If I ever got around to finishing my banding system, it wouldn't matter if you fired a million bullets to hit my robot at the same time (sides from processing time), it would be able to handle it. Need to work with that. While you're at it write a version that works with any gun cooling rate. :D &#8212; <span style="font-family: monospace">[[User:Chase-san|Chase]]-[[User_talk:Chase-san|san]]</span> 15:54, 9 April 2012 (UTC)

Revision as of 17:54, 9 April 2012

Hm, this appears to be the same as Wolverine's finisher when the enemy is disabled. (and as an aside, I think more bots these days need signature 'moves' like that :)) --Rednaxela 20:37, 30 July 2009 (UTC)

Ah, I knew I had heard this before somewhere! It's called BulletDoubling! However, I like your name for it a lot better--CrazyBassoonist 21:13, 30 July 2009 (UTC)

I never thought that this simple of an idea hadn't already been thought of. P.S. I was never around while the old wiki was used.--DBall 21:34, 30 July 2009 (UTC)

Just pointing it out in case you wanted to make a link to it or use any of the old code--CrazyBassoonist 21:46, 30 July 2009 (UTC)

A number of robots (even semi higher ranking ones) are probably susceptible to this to varying degrees. If I ever got around to finishing my banding system, it wouldn't matter if you fired a million bullets to hit my robot at the same time (sides from processing time), it would be able to handle it. Need to work with that. While you're at it write a version that works with any gun cooling rate. :D — Chase-san 15:54, 9 April 2012 (UTC)