Difference between revisions of "Talk:Mallais"

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m (oops, dunno how my sig ended up there)
 
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::: Oops, perhaps it isn't. I Googled it and saw "disassembler" and my brain registered that as the same as "decompiler". Hmm... --[[User:Voidious|Voidious]] 15:21, 15 May 2009 (UTC)
 
::: Oops, perhaps it isn't. I Googled it and saw "disassembler" and my brain registered that as the same as "decompiler". Hmm... --[[User:Voidious|Voidious]] 15:21, 15 May 2009 (UTC)
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Hey Voidious,  Mallais and DemonicRage both currently use DC's gun (by abc) with changes mostly to the clustering factors.  Both have minimum risk movements originaly inspired by HawkOnFire.  The risk evaluations uses a fair amount of antigrav from head-on waves and tries to avoid becoming the target. DemonicRage also adds waveSurfing results to the evaluation. (though It's currently having issues )

Latest revision as of 19:24, 27 May 2009

Care to write about it Justin? Some suggestion: don't use DCBot-style Dynamic Clustering, consider use one of Kd-Tree instead. » Nat | Talk » 13:38, 2 May 2009 (UTC)

Seriously, dude, you can't just break into the Melee top 4 without giving us any juicy details about your bot. =) --Voidious 14:28, 15 May 2009 (UTC)

From a class name and a bit of javap, I figure out that this bot use DCBot gun and unknown movement, which update for at least 3 times. » Nat | Talk » 14:38, 15 May 2009 (UTC)

I'm not really into getting info about it that way. =( --Voidious 15:11, 15 May 2009 (UTC)
I don't think javap is decompiling, that task is for JAD. It just print out method signature, and the Gun class is really look as same as DCBot's » Nat | Talk » 15:16, 15 May 2009 (UTC)
Oops, perhaps it isn't. I Googled it and saw "disassembler" and my brain registered that as the same as "decompiler". Hmm... --Voidious 15:21, 15 May 2009 (UTC)

Hey Voidious, Mallais and DemonicRage both currently use DC's gun (by abc) with changes mostly to the clustering factors. Both have minimum risk movements originaly inspired by HawkOnFire. The risk evaluations uses a fair amount of antigrav from head-on waves and tries to avoid becoming the target. DemonicRage also adds waveSurfing results to the evaluation. (though It's currently having issues )