View source for Talk:Premier League
|Thread title||Replies||Last modified|
|Why x2?||12||03:44, 16 December 2011|
I think I have asked this before somewhere (long time ago). But anyway, why is the PL score the same as the number of pairings won times two? A percentage would make much more sense to me. Or just skipping the multiply with two part.
May be because of tie (exactly 50% APS) - in this case both bots get by 1 point.
I'm not sure, but i think, that it is you invented PL and you was inspired by English football Premier League. So you must understanding better rules of PL, than i, since i'm not football fan:)
Lolz. I remember that I was very supporting of the idea to measure how "undefeatable" a bot was. But I can't recall being the one to use the PL analogy. I do remember fighting fiercely for focusing on plain Average Percent Scores and not all that ELO hoochie coochie, but lost that argument back then. It feels like a glitch in the matrix when you remind me of the old PL discussions, because one of the first questions I had when "returning" to Robocode this time was "What is APS?". =)
Funny, I feel like a bunch of stuff you used to advocate for came to fruition in your absence. APS is one. Another is that we now do a pretty good job separating out gun terminology like Visit Count Stats, GuessFactors, Pattern Matching, and Play It Forward, instead of using confusing names for multi-part systems, like “GuessFactor Targeting” == VCS + Segmentation + GFs or “TronsGun” == KNN + PIF.
PS - Can you see more than 3 replies now, or still having that problem?
I think it's very likely Darkcanuck just copied what was done on the old RoboRumble server, and I think the soccer (er, football) reference is accurate there. I guess I would also prefer to just see wins instead of (wins * 2). Not sure I've ever seen a tie anyway...
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You certainly have my vote to change it (and to add APW in the future!).
Wow, yes, that was indeed my suggestion to begin with. I remember it now. As I read the old discussion it seems that there is agreement around making it really transparent. When I originally suggested it I didn't realize just how seldom bots truly tie. I also find this
- Why, if you don't win against a bot you could as well have 0 points. 3 points for a win and zero for other outcomes might be a bit weird though, so make it 1 point for the win instead. -- PEZ
Seems like what I find weird today, I found weird back then too. =)
I suggest making that change and also to remove the old PL reference. Yes, it hurts a bit, but it'll make for one less legacy thing for newcomers to wonder about.
I would also prefer counting 1 point for a win and 1/2 for a tie in PL. Other formats for showing the score could be:
- - Leaving wins, ties and losses separated, like "840-0-1".
- - Or using Copeland score, which is (wins - losses), 840 wins and 1 loss would be "839". The difference is, missing pairings would be more easily counted as ties instead of losses.
As for APW, after reading a lot about voting/ranking systems, I realized PL is superior to APW in the fairness subject. If there would be a new ranking system, it would vote for a Schulze based one.