The following 2 comments are from the "Robocode/Welcome" talk page, before moving it to "Robocode".
- I agree, and thank you for doing the merge job. :-) I have just started putting stuff into this new Wiki, so I will continue extending the Robocode part of the Wiki with the old one provided here Robocode Online Help, but in a total updated version of course. My intension is that all the stuff I put in this new Wiki will contain all information about Robocode in the future, and then I will redirect the old web page to point on this new one, when it is finished. ;-) --FlemmingLarsen
The Wikipedia entry for Robocode
I've been doing a bit of local testing, both with new and 'know problem' archaic bots (SandboxDT, SilverSurfer), and all the results seem to match 1.5.4. Also, it seems to run a LOT faster. I've been testing the rumble with UPLOAD=NOT and it also seems to match everything within what I would think is the margin of error. Can we have a consensus that 18.104.22.168 is safe for the rumble and challenges? --Skilgannon 19:15, 14 May 2009 (UTC)
I bet even 22.214.171.124 are ready for RoboRumble. I've been asked Darkcanuck about newer version and he said we should wait. One thing that change is survival score, 126.96.36.199 and earlier use 1st as survival score but 1.7.x use either survival or survival bonus score instead. » Nat | Talk » 23:32, 14 May 2009 (UTC)
- Whoah, did the survival scoring really change? Man, I don't like that at all. I wouldn't support any scoring change being allowed into the RoboRumble. Where is there info about this?--Voidious 02:40, 15 May 2009 (UTC)
- Indeed, the result doesn't change. (because it a percent) It just switch from 1st to survival bonus, which is the same for 1v1 battle (but not for melee rumble) Here are some result from my result file (188.8.131.52alpha)
roborumble,35,800x600,Nat_1711,1239165160631,SERVER stelo.UnfoolableNano 1.0,2748,1475,900 robar.nano.BlackWidow 1.3,2685,1479,850 roborumble,35,800x600,Nat_1711,1239165163655,SERVER robar.nano.BlackWidow 1.3,4848,2290,1750 sul.Pinkbot 1.1,640,640,0
The older version look like:
roborumble,35,800x600,Nat,1242355746718,SERVER zyx.mega.YersiniaPestis 184.108.40.206,3746,1707,29 ak.Fermat 2.0,1529,1102,6 roborumble,35,800x600,Nat,1242355781553,SERVER darkcanuck.Gaff 1.34,3559,1612,28 apv.AspidReloaded 0.6,2159,1638,7
- Ah, cool, thanks for that info. So it's just the representation that changed. I'll chill out now. =) --Voidious 03:08, 15 May 2009 (UTC)
He he, just found that 220.127.116.11 beta isn't ready yet, see http://robocode.svn.sourceforge.net/viewvc/robocode?view=rev&revision=2983 for more detail. Be should wait for final release before make it a rumble client. And, as I wrote this many times already, 1.7 is a LOT faster for sure. I've once run it with UPLOAD=NOT and I ran 60 battle/minute! » Nat | Talk » 23:41, 14 May 2009 (UTC)
Thanks for pointing out the scoring change, I didn't know about that. Do you know why it was done? I'd still consider this to be a bug, since it does change functionality without apparent cause. If we want the survival bonus it should be reported as a separate value.
18.104.22.168 wasn't ready because there were known bugs (e.g. melee rumble broken). Some of the movement gurus out might want to take a close look at 22.214.171.124 because the movement formulas were changed slightly to fix the quirks that Simonton had pointed out. Happily this new version does fix a problem with the rumble client that could cause mass removals and also adds smart battles for melee. --Darkcanuck 03:46, 15 May 2009 (UTC)