Shrinking OculusMicro

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To me it seems like you already shrinked the code quite well. There might be a few more tricks you could do, but I don't think you can get rid of over 100 bytes to make it micro. Maybe you can sacrifice some features, or take a look at some shrinking software, e.g. [1]

Cb (talk)17:43, 11 December 2017

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Return to Thread:Help talk:Code Shrinking/Shrinking OculusMicro/reply (2).

I am not sure either, I never saw this error before.

If it won't work, you could also try using other shrinking software, there are a lot of tools available.

Cb (talk)12:42, 12 December 2017