Weird rumble scores
For the specific case I mentioned of ags.Glacier 0.3.0 versus lxx.Emerald 0.6.5, when it was at 1 battle, I thought it was likely some rare exception, but when a 2nd battle came in with about the same low score as the 1st battle, and yet I'm not able to reproduce a result anything like that. This leads me to believe that there is something significantly different about the environment those two battles were run in, as compared to my own environment.
I think there must have been a bad client running at some point. BeepBoop 0.14a is identical to 0.14, but is getting 0.3 points better in the rumble now. Even weirder, I just noticed that BeepBoop 0.13 has 85% against eem.awful, which disables itself at the beginning of each battle!
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