Shadow depends on the bullet, not so on the wave
Fragment of a discussion from Talk:Bullet Shadow/Correct
← Thread:Talk:Bullet Shadow/Correct/Shadow depends on the bullet, not so on the wave/reply (2)
Jump to navigation
Jump to search
← Thread:Talk:Bullet Shadow/Correct/Shadow depends on the bullet, not so on the wave/reply (2)
And another import thing is, if you look at exact robocode physics, one bullet & wave collide on exact same tick, regardless of bullet_t/wave_t, so probability of bullet shadow will always be fixed.
You are correct that the shadow on bullet_t is always 100%. But I think that the probability of a shadow on bullet_t-1 (when a collision occurs when the wave moves first) is only 25%. Rationale: 50% chance that wave moves before bullet, 50% chance that a collision occurs if either one moves (the other 50% is when both move).
GrubbmGait (talk)
You do not have permission to edit this page, for the following reasons:
You can view and copy the source of this page.
Return to Thread:Talk:Bullet Shadow/Correct/Shadow depends on the bullet, not so on the wave/reply (4).