AVG Velocity

Jump to navigation Jump to search

AVG Velocity

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

 

Return to Thread:Talk:Fusion/AVG Velocity.

It sounds like Circular Targeting but with averages instead of current values for speed/turn rate? If so, one of GrubbmGrb's guns is like that.

Voidious (talk)23:15, 7 September 2013

Yep, it is. Don't know anymore if it is only the speed averaged or also the turnrate, it is a bot from 2006. Main reason for the averaged gun was to be able to hit those pesky stop and go bots.

GrubbmGait (talk)13:26, 8 September 2013

Thanks for letting me know. I did not want to copy anybody without permission.

BeastBots (talk)01:59, 9 September 2013

It is no problem to copy/lend ideas, otherwise this whole wiki would have no existence. In no way I was/am original in my ideas, but I try to be original in my implementation. It is about your translation of an idea to your situation and code. So feel free to develop the best averaged circular gun there is!

GrubbmGait (talk)12:07, 9 September 2013