Fragment of a discussion from Talk:Gilgalad
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Hi Fnl I've tried the client out a bit, and it seems to correctly remove bots at the beginning of each round, however it doesn't respect codesize for minibots when deciding which rumbles the results of a battle should be uploaded to. This may be due to the priority battles for that rumble requesting those bots, I'm not sure.

Skilgannon (talk)21:19, 8 September 2014

Yep, but why is the mciro and nano rumbles are fine? There must be something special about the miniruble.

Beaming (talk)22:01, 8 September 2014

I will dig into the RoboRumble client sources. I haven't touched RR for a long time, so it is odd that it causes problems with newer versions. Perhaps the change was made around version Anyways. I hope it is okay to upload newer version to check if the problems is fixed when I make new fixes/adjustments to the code? :-)

Fnl (talk)22:40, 8 September 2014

I am not able to find any obvious bugs on the client side that could cause this trouble. I checked all changes on the RoboRumble client sources since version Could it be some configuration issue or a change on the server side?

Fnl (talk)23:50, 8 September 2014

Okay. I checked all changed made to the RoboRumble since version and found a potential bug regarding a check for the codesize. I made a "rollback" of the code so it works the same way as for version and earlier. I made a new version that needs to be tested. It looks okay to me when it runs, but I need you to test it thoroughly.

If it works I will make a release of the new ASAP.

Fnl (talk)22:45, 12 September 2014

Dear Fnl,

It looks like this release fixed the situation. I do not see anything wrong with the minirumble anymore.

Thanks a lot for your effort.

Beaming (talk)02:03, 13 September 2014

Phew. This one was a hard one to fix. It was almost a one-liner bug, but still hard to find. :-) I will make a official release as soon as possible - hopefully later today. :-)

Fnl (talk)11:15, 15 September 2014

Thank you very much Fnl :-) I will disable uploads for as soon as you make the new official release.

Skilgannon (talk)14:51, 15 September 2014

Robocode has just been released. :-)

Fnl (talk)21:13, 15 September 2014