Cache effects on benchmark

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I don't have it installed yet, and I thought I'll do a proper bench when I add my tree to the whole bench framework. Do you still have the code that does those nice charts tracking the trees through time? Is that what's in the KNN.jar? Yes it is! Great.

Skilgannon (talk)16:40, 17 July 2013

Ah, looks like KNN.jar that's uploaded on the wiki isn't quite 100% up-to-date. A couple days after the KNN.jar uploaded to the wiki was last updated I made a few minor changes. See here for the latest source [1]

Rednaxela (talk)18:46, 17 July 2013

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Return to Thread:Talk:K-NN algorithm benchmark/Cache effects on benchmark/reply (10).

Ahhh neat. Hmm... having had a quick look at your code earlier today, I'm feeling a little tempted to add some cache-behavior optimizations to my tree... oh wow... just realized it's been 3 years since I touched it.

Rednaxela (talk)20:39, 17 July 2013

Feel free to port it to Lua while you're at it... :-) Just kidding, but fyi I might sometime. The first time I tried to write a BerryBots gun and realized I didn't have a kd-tree to work with was sobering. :-)

Voidious (talk)20:41, 17 July 2013