Welcome to MeleeRumble! :-)

Jump to navigation Jump to search

Cool thought on feeding it false bullet drops :P (No wonder I have no tools to test:) but I think you'd be surprised Void.. In Diamond I believe you used a random "push", to modivate and randomise it's minimumRisk. Melee surfing is simply replacing that random push; using additional risk based on the danger of crossing waves. (IMO) As long as you collect good wave data (in melee) I don't think it will matter if it is perfectly accurate.. (It will still "push" the minimumRisk in a smarter direction) On the other hand, the surfing data doesn't need to be noisy ether. eg: If you detect a bullet drop, but it's been a few ticks since you last scanned the bot, you could simply throw it away.. :)Keep in mind: even if your still missing 3 scans, simply choosing the middle missing scan (as the fireTime and position) means you'll only be out 1 tick max. (Good in my books:) I remember testing with spinning radar) @Skilgannon: Yeah, I also use a similar addition for total Risk,(using standard deviation ). You might wanna try multipling if you haven't tried it already (without zeros). Reguarding your "regular old 1-tick-wide waves" : I though about that, but I just binn smooth to hell anyway :) -Jlm0924

Jlm092408:34, 19 May 2012

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in the group: Users.
  • You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Return to Thread:Talk:Neuromancer/Welcome to MeleeRumble! :-)/reply (11).