Difference between revisions of "Thread:Talk:RoboRumble/Participants/Is there a mistake in Rumble battle staging/reply (11)"

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No, you can clearly see from the [https://github.com/bumfo/literumble/blob/master/HandleQueuedResults.py#L321 code] that all data is saved into bot.PairingsList, which gets overridden each time a new battle is ran.  
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No, you can clearly see from the [https://github.com/bumfo/literumble/blob/master/HandleQueuedResults.py#L321 code] that all data is saved into bot.PairingsList, which gets overridden each time a new battle is ran. So if a pairing is missing, the data may not be lost, but if a pairing shows 1 battle, then that's all LiteRumble has.  
  
 
[[User:Skilgannon|Skilgannon]] once said that he had backups. We could ask help from him and do a merge, e.g. take whatever pairing with max battle counter.
 
[[User:Skilgannon|Skilgannon]] once said that he had backups. We could ask help from him and do a merge, e.g. take whatever pairing with max battle counter.

Latest revision as of 04:10, 23 February 2023

No, you can clearly see from the code that all data is saved into bot.PairingsList, which gets overridden each time a new battle is ran. So if a pairing is missing, the data may not be lost, but if a pairing shows 1 battle, then that's all LiteRumble has.

Skilgannon once said that he had backups. We could ask help from him and do a merge, e.g. take whatever pairing with max battle counter.