http://robowiki.net/w/index.php?title=Thread:Talk:RoboRumble/ThreadDeath_problem/reply_(12)&feed=atom&action=historyThread:Talk:RoboRumble/ThreadDeath problem/reply (12) - Revision history2024-03-28T20:19:36ZRevision history for this page on the wikiMediaWiki 1.34.1http://robowiki.net/w/index.php?title=Thread:Talk:RoboRumble/ThreadDeath_problem/reply_(12)&diff=51272&oldid=prevXor: Reply to ThreadDeath problem2017-09-05T14:14:41Z<p>Reply to <a href="/wiki/Thread:Talk:RoboRumble/ThreadDeath_problem/reply_(11)" title="Thread:Talk:RoboRumble/ThreadDeath problem/reply (11)">ThreadDeath problem</a></p>
<p><b>New page</b></p><div>Yes, that's very strange. And that's why I think hack into robocode source code and make it output some useful information in checkSkippedTurn would help. <br />
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This would help us find out 1. why skipped turns are getting greater than 30 eventually. 2. why there is no output before at all (is it still alive? )<br />
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I'm also thinking about the possibility that the main thread of robocode is also skipping turns itself ;p</div>Xor