Upgrade client version
← Thread:Talk:RoboRumble/Upgrade client version/reply (12)
Bot B is randomly selected from missing pairs, or if pairings are complete then randomly selected, with weighting biased towards lower number of battle pairs. It should be ok (and regardless, much much better than the current situation)
Great! I’ll send the patch to fnl after some test.
Now I need some test bed on literumble, or deploy one myself.
IIRC, everyone is able to create a new rumble game on literumble by writing rumble client config?
You can do it on literumble and I will delete when you are done.
Something strange happens.
ScalarN scores APS 0% and survival 0% (it was all 100%/100% before recent 1-2 days) against some bots with APS lower than 50, after 22.214.171.124 is allowed. However I've been testing my bot with 126.96.36.199 and 188.8.131.52 since the first day and nothing strange happens.
I noticed that Anonymous uploads in http://literumble.appspot.com/RumbleStats, which is the only machine besides my servers. I'm pretty sure this strange score does not come from my servers.
Is that possible to see whether some strange pairings comes from a specific uploader?
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You can view and copy the source of this page.Xor (talk)
Some time ago I accidentally set up the gigameleerumble, while it should have been named meleeTop30rumble. You can remove the gigameleerumble, all bots have around 10-20 pairings.
Honestly, I like the name gigameleerumble better ;-) Maybe we should switch to that instead?
I like gigameleerumble better as well ;) However is there a way to migrate old battles from meleeTo30 rumble to GigaMeleeRumble?
I personally like meleeTo30 since it describes participating bots. GigaMeleeRumble might be confused with ultra-large-sized bots, since we have nano and micro rumbles.
Well, another special case is the initialization process. When every battle is a prioritized battle, should we have something special to prevent the slow down?