Wrong survival scores for some pairings
Most likely the version of Robocode the server allows is out of date
You do not have permission to edit this page, for the following reasons:
- The action you have requested is limited to users in the group: Users.
- You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.
You can view and copy the source of this page.MN (talk)
Ran the battles locally using 220.127.116.11. Still the scores don't match.
Combat can work with much older versions too.
But why wrong scores with only a few pairings? Version issues usually affect the whole ranking.
There is a possibility that battle submitted client has different result when compared to your machine. For example less available memory or different java version. So if your algorithm is CPU intensive it might be forced into the "skip turn" regime and then score will be very low.
For the last year my machines were major battle submitters and I use to run them with old Java, so if yours was compiled with newer Java it would automatically lose, since it would not be able to fight.
I do not think that it is robocode version issue, but I recall that there we some glitches with reporting when we moved from 1.8 to 1.9. I think the only fix in 1.9.1 to 1.9.2 was in the score submission.