Graphics are not really mirrored, or is it just me?
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Nevermind, I just found out that the check box changes this behaviour... silly me! You could delete this section of the discussion page, I don't really know how to do so :)
No need, maybe someone else with this problem will find it. =) Glad you figured it out! I thought there was a checkbox to toggle that behavior, but I didn't want to comment until I had a chance to check.
As I recall, the reason for this is that before Robocode itself had graphical debugging, someone made something called "Robocode SG" to enable it, and the API adopted by Robocode is the same except for fixing the Y coordinate orientation.