Graphics are not really mirrored, or is it just me?

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Graphics are not really mirrored, or is it just me?

Hello! Sorry for digging this out, but the article mentions that the coordinate system is mirrored to fit the Robocode way of coordinates. But for me, this doesn't work at all. Did recent versions of Robocode revert this setting? For me, x is okay, but y is behaving the other, 'wrong', way again.

Kenran16:47, 15 April 2013

Nevermind, I just found out that the check box changes this behaviour... silly me! You could delete this section of the discussion page, I don't really know how to do so :)

Kenran22:20, 15 April 2013
 

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