Graphics are not really mirrored, or is it just me?
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← Thread:Talk:Robocode/Graphical Debugging/Graphics are not really mirrored, or is it just me?
Hello! Sorry for digging this out, but the article mentions that the coordinate system is mirrored to fit the Robocode way of coordinates. But for me, this doesn't work at all. Did recent versions of Robocode revert this setting? For me, x is okay, but y is behaving the other, 'wrong', way again.