Taking your own movement into account when targeting?

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If the optimal point is somewhere between my current point and moving full speed clockwise, for example, I really don't know the intersection point if I allow hitting the brakes. I know the direction, though, which is sufficiently relevant to do some reasonable approximation, which is OK for this use case IMO.

Rsalesc (talk)16:49, 2 November 2017

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Return to Thread:Talk:Scalar/Version History/Taking your own movement into account when targeting?/reply (8).

Yeah, sure, even though, if I'd decide to use anything related to my own movement I would probably try a GoTo style movement first.

Rsalesc (talk)17:36, 2 November 2017

Yeah, that’s a wise choice ;)

Xor (talk)18:03, 2 November 2017