Thanks for noticing! I think BeepBoop has more potential, since it’s doing better against a lot of tough bots, and losing some APS against some weak bots (some times BeepBoop knows the shot but still get hit, weird).
Anyway I was looking for some real improvements before making the combination, and Bullet Shadow/Correct does work pretty well! I would say without DrussGT/Understanding DrussGT and BeepBoop/Understanding BeepBoop I would never imagined that it’s possible to break 92 APS.
I’m also planning some complete code cleaning & sharing even more details (most have been forgotten given the age). And possibly write some tutorials as well!
That would be fantastic, I'm looking forward to hearing more about it! I'll have to look into BeepBoop losing some points to weak bots.