http://robowiki.net/w/index.php?title=Thread:Talk:Toorkild/0.3.0/reply_(13)&feed=atom&action=historyThread:Talk:Toorkild/0.3.0/reply (13) - Revision history2024-03-28T12:05:18ZRevision history for this page on the wikiMediaWiki 1.34.1http://robowiki.net/w/index.php?title=Thread:Talk:Toorkild/0.3.0/reply_(13)&diff=27921&oldid=prevSheldor: Reply to 0.3.02012-12-19T22:37:04Z<p>Reply to <a href="/wiki/Thread:Talk:Toorkild/0.3.0/reply_(12)" title="Thread:Talk:Toorkild/0.3.0/reply (12)">0.3.0</a></p>
<p><b>New page</b></p><div>I meant it wasn't important for micros/nanos. In the early versions of [[ÉpéeistMicro]], I had the 10 byte <code>if (getEnergy() > 2)</code>, but I later removed it because it made almost no impact on its scores. Also, firing a constant bullet power 92% of the time saves about 20-30 bytes because it allows you hard-code bullet velocity and bullet damage.<br />
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I can definitely see the advantages of conserving energy in megas. Plus, doesn't firing low power bullets increase the chance of creating a full bullet shadow?</div>Sheldor