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From Talk:Waves/Precise Intersection
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19:20, 26 November 2012 MN (talk | contribs) Comment text edited  
19:19, 26 November 2012 MN (talk | contribs) New reply created (Reply to Bot width and GuessFactors)
18:54, 26 November 2012 Voidious (talk | contribs) New reply created (Reply to Bot width and GuessFactors)
16:55, 26 November 2012 MN (talk | contribs) New thread created  

Bot width and GuessFactors

When GuessFactor normalize angles based on MEA, doesn´t it distort the edges of the bot?

Looks like bots with distances farther away than when the wave was collected are calculated as being wider than they really are. Similar distortion happens when bullet power changes.

Am I missing something?

MN16:55, 26 November 2012

In the gun, I only ever collect/project the center angle. I only use precise bot width in my gun to find the exact center angle in the range. I use an imprecise bot width as the bandwidth in my kernel density when aiming.

In movement, the precisely predicted bot width is also the bandwidth in my kernel density. I still ignore it whenever collecting angles.

Voidious18:54, 26 November 2012

Using only the center of the range makes sense.

I wonder how much improvement is due to precise calculation, and how much is due to distortion (imprecise/unpredictable calculation).

MN19:19, 26 November 2012