Crazy Ideas

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I think the higher bullet power made it waste energy quicker, giving it an extra loss or two, which pushed a bunch of bots over into the random movement instead of orbit/oscillate.

One thing I noticed while watching battles was if it starts from very far away it does loops instead of settling for a nice orbital movement. I'm thinking of decreasing the turn amount caused by the distancing, especially as it isn't as sensitive to that now that the gun can handle any distance correctly.

Skilgannon22:02, 22 March 2013

Okay. Let's change the BP back to 2.33... and the constant in the distance controller from 2500 to 3000.

We also might try doing 3/orbit + 3/oscillate + 94/random instead of 2/orbit + 2/oscillate + 96/random.

Sheldor23:57, 22 March 2013
 

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Sounds good.

Sheldor14:19, 23 March 2013