Improvements
Fragment of a discussion from Talk:Yatagan/Source
← Thread:Talk:Yatagan/Source/Improvements/reply (12)
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← Thread:Talk:Yatagan/Source/Improvements/reply (12)
Looks like it works ok. I was worried about depletion too, especially when I saw you use 48 (any reason for that number in particular?), then I actually thought about it and noted the rad/deg growth, so anything down to 2PI should be ok :)
48 is the distance of a stop-and-go move, so my thoughts are that it will be big enough that on the enemy death it will avoid HOT, but won't go into walls.
Skilgannon (talk)
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