http://robowiki.net/w/index.php?title=Thread:User_talk:Beaming/Head_on_gun_in_melee/reply_(11)&feed=atom&action=historyThread:User talk:Beaming/Head on gun in melee/reply (11) - Revision history2024-03-28T09:43:51ZRevision history for this page on the wikiMediaWiki 1.34.1http://robowiki.net/w/index.php?title=Thread:User_talk:Beaming/Head_on_gun_in_melee/reply_(11)&diff=34564&oldid=prevVoidious: Reply to Head on gun in melee2015-11-12T02:55:38Z<p>Reply to <a href="/wiki/Thread:User_talk:Beaming/Head_on_gun_in_melee/reply_(7)" title="Thread:User talk:Beaming/Head on gun in melee/reply (7)">Head on gun in melee</a></p>
<p><b>New page</b></p><div>Correct, no melee bullet dodging at all for Diamond. Up to you whether to believe it is a waste of effort to pursue it. :-) Clearly Skilgannon doesn't think it's a waste and he's at #1. Portia also dodges simple targeters, tho I don't believe his dodging learns at all.<br />
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I am still skeptical that any effective bullet dodging is possible in Melee. I just think the data is too noisy while wave surfing thrives on precision. So I still personally suspect that Neuromancer and DemonicRage are successful largely due to the minimum risk and unpredictable aspects of their movements. It's not like Neuromancer is that far ahead - nothing like when surfing showed up in 1v1.<br />
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Skilgannon and Justin are both super smart dudes that have surely done plenty of testing, but it's a hard thing to prove is doing what you think it's doing. I do think that melee surfing HOT or even Linear Targeting certainly seems possible. IIRC Portia had some impressive results vs a field of HawkOnFires.</div>Voidious