Thread history
Viewing a history listing
Time | User | Activity | Comment |
---|---|---|---|
22:15, 15 January 2012 | MN (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
18:33, 14 January 2012 | Bwbaugh (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
01:37, 12 January 2012 | MN (talk | contribs) | Comment text edited | |
01:37, 12 January 2012 | MN (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
01:35, 12 January 2012 | MN (talk | contribs) | Comment text edited | |
01:34, 12 January 2012 | MN (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
17:05, 11 January 2012 | Bwbaugh (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
13:22, 11 January 2012 | MN (talk | contribs) | New reply created | (Reply to Battle Farm Active (for the next 12.5 hours)) |
00:32, 11 January 2012 | Bwbaugh (talk | contribs) | New thread created |
For those that might want to be active with submissions to the roborumble, I'm currently running 1v1 battles for the next 12.5 hours (until 6:00 AM CST 1/11/2012). The current rate appears to be about 840 battles per minute, so you'll likely be able to make a couple of submissions. (Note it may a little time for newly added bots to be downloaded).
Could you contribute a bit of that huge CPU power to meleerumble? It is the slowest league to stabilize, taking about 2 days with me alone contributing.
Melee active till 6:00 AM Mon 1/16/2012. ITERATE = ON, so expect max 2 hr delay, and due to one of the bots being unavailable for download (via the participant's URL) they are not participating.
Over 60 battles per pairing in melee. O.o´ And I uploaded the bot yesterday. :)
...and 1v1 is like 7-8 battles per pairing. Maybe you could split the farm half 1v1/half melee?