calling execute() every tick

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Return to Thread:User talk:Tkiesel/DeBroglie dev Notebook/calling execute() every tick/reply (2).

No, if the radar slips, I'm well and truly out of luck. Interestingly enough, my weird rounds (when I have battles slow enough to observe visually) seem to happen right from the word go.

might be worth exploring the idea of getting a non-onScannedRobot Universe update method, and put everything I can in run()?


Those rumble rounds (with about 6 bots on my rumble client, MN's and KID's it looks like) with completely zero score are concerning to me too.

Tkiesel21:27, 17 June 2012