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Fragment of a discussion from User talk:Tmservo
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If an enemy bot never went outside of the range between -0.1 and 0.3, you're right, it probably wouldn't affect accuracy much. However, say an enemy bot has a huge spike at 1.0, and you decide to fire at it, even though the enemy cannot possibly reach 1.0 with its current heading. The shot would be wasted.

Sheldor (talk)03:22, 19 December 2013

So, yeah, I'm always thinking in terms of precise MEA, and thinking that I will never fire at a GF the enemy never visited. So I don't see how it's assuming anything about how much of the escape range they might actually cover - the MEA is effectively however much of the range they ever cover. There is the scaling, which I think only assumes they're not moving in a fixed pattern.

And you're right that that is a problem with a certain MEA approximation formula some people use with their GuessFactors. :-)

Voidious (talk)03:29, 19 December 2013

My micros don't even have a formula for MEA, they just use the constant 0.7272...

I suppose the problem with imprecise MEA is kind of moot, as we were talking about what DrussGT assumes, and DrussGT has precise MEA.

Sheldor (talk)04:32, 19 December 2013