Difference between revisions of "TormentedAngel"

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m (TormentedAngel Antiquite teaser)
(TormentedAngel Antiquitie)
 
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Added [[Bin Smoothing]] and increased significantly the number of bins. A bug surfaced and sometimes the score is pretty close to 0, but I'm not sure whether it was introduced now or just evaded detection. Anyhow a nice overall increase, but problem bots got a bit more problematic. --[[User:Lrem|Lrem]] 18:30, 20 May 2010 (UTC)
 
Added [[Bin Smoothing]] and increased significantly the number of bins. A bug surfaced and sometimes the score is pretty close to 0, but I'm not sure whether it was introduced now or just evaded detection. Anyhow a nice overall increase, but problem bots got a bit more problematic. --[[User:Lrem|Lrem]] 18:30, 20 May 2010 (UTC)
  
* Antiquite
+
* Antiquitie - 1699.7 points
  
 
This version reached a limit before publishing! The limit of characters in version name - it lacks an s...
 
This version reached a limit before publishing! The limit of characters in version name - it lacks an s...
 +
 +
My own invention - instant prediction. Not exactly precise, but I hope it can be ''good enough''. Surely it's much better than assuming I can always go ''8 * escapeTime''. But there seems to be an error. Ranking dropped a lot. Even despite the fact that it's winning quite good against older versions of itself.

Latest revision as of 10:22, 23 May 2010

TormentedAngel
TormentedAngel.jpg
Tormented Angel
Author(s) lRem
Extends AdvancedRobot
Targeting GuessFactor Targeting
Movement WaveSurfing
Released November 16th, 2008
Best Rating 1v1: 1729.7 (228th)
Current Version Unlimited
Code License None
Download

Background

This is my first experiment with WaveSurfing. It has been done before I had a chance to read the excellent Wave Surfing Tutorial, so it included some WaveSuffering. But to be frank, that wasn't that bad. On the other hand I solved most problems in a different way, probably less efficient.

This bot is uncompetitive by design. It doesn't use any segmentation - it's just to check how much different implementation issues matter.

History

  • Alpha - 1630.5 points

Doesn't care about which waves are associated with bullets that actually hit it. This makes it essentially a curve flattener. No wonder it scores around MakoHT.

  • Beta - 1709.8 points

Pretty much the same code, but gives 10 times more attention to waves that carry a bullet that hit it. Big advance, improved against almost all reasonable bots. Some exceptions are Wolverine, Cigaret, FloodNano and Leopard. See the pattern? ;)

  • Unlimited - 1706.6 points

Added Rolling Averages, exponential style with 1.4x decay every approximately 14 waves. Mixed blessing: gained against the strong and lost against the weak. This goes as far as +6.1% against Diamond, +7.4% against WaveSerpent, +7.5% against Dookious +9.3% against DrussGT and +10.9% against SilverSurfer. Despite the tiny rating drop I'm happy with the change.

  • Arabian - 1729.7 points

Added Bin Smoothing and increased significantly the number of bins. A bug surfaced and sometimes the score is pretty close to 0, but I'm not sure whether it was introduced now or just evaded detection. Anyhow a nice overall increase, but problem bots got a bit more problematic. --Lrem 18:30, 20 May 2010 (UTC)

  • Antiquitie - 1699.7 points

This version reached a limit before publishing! The limit of characters in version name - it lacks an s...

My own invention - instant prediction. Not exactly precise, but I hope it can be good enough. Surely it's much better than assuming I can always go 8 * escapeTime. But there seems to be an error. Ranking dropped a lot. Even despite the fact that it's winning quite good against older versions of itself.