Difference between revisions of "User:J Litewski"

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(→‎GravityWave: fixed a slight typo)
(→‎GravityWave: updated stats)
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===GravityWave===
 
===GravityWave===
My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for [[GITS]] later on. So far in it's infancy. But, it can outlast RaikoMX (1/4th of the time :) )!
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My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for [[GITS]] later on. So far in it's infancy. This is his current 500 round test against DustBunny:
  
 
<pre>
 
<pre>
1st jam.RaikoMX 0.32 1558 400 80 918 160 0 0 8 2 0
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1st mld.DustBunny 3.5 21977 (62%) 5300 1060 14450 1132 35 0 106 394 0
2nd hackhalotwo.GravityWave 120 100 20 0 0 0 0 2 8 0
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2nd hackhalotwo.GravityWave 13201 (38%) 9050 3940 0 0 210 1 394 106 0
 
</pre>
 
</pre>
  
It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles.
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It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles. I'm currently working on adding in a GunHeat class to weed out non-bullet waves. DustBunny has a nack of hitting the wall and confusing GravityWave :/
  
 
==My Projects==
 
==My Projects==

Revision as of 17:52, 5 June 2009

About Me

I'm a 20 year old American Robocoder. I've been using Robocode on and off throughout the years, slowly getting better. My current project is GITS.

My Bots

GITS

Version 0.5-051509

Currently, very simple and weak. Working on improving the Targeting Formula and implementing a Low Energy Detection script for defence and attack purposes.

GravityWave

My entry into the WSC2K9. It's just me testing out and tuning what will be my movement for GITS later on. So far in it's infancy. This is his current 500 round test against DustBunny:

1st	mld.DustBunny 3.5	21977 (62%)	5300	1060	14450	1132	35	0	106	394	0
2nd	hackhalotwo.GravityWave	13201 (38%)	9050	3940	0	0	210	1	394	106	0

It will be a combination of WaveSurfing (for the Main Movement) and Anti Gravity (for slighter Movements) movement styles. I'm currently working on adding in a GunHeat class to weed out non-bullet waves. DustBunny has a nack of hitting the wall and confusing GravityWave :/

My Projects

GhostGun

(Under Development) An attempt at a Gun/Targeting System that learns from it's opponents. Based off the Wiki Targeting method and will include (later on) all known gun styles and the anti-counterparts.